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Optimize your life #10 – When to stop planning and start acting
I often tell folks
that schools teach bad habits as well as good ones.
For one thing, your typical college course
habituates students into believing that everything consists of neatly packaged
problems that they can be graded on.
Is that how people are evaluated in the real world?
Similarly, most college courses teach students to cram random bits of
information into their heads at certain intervals so that they can pass big
bang tests. Is that how projects and breakthroughs succeed in the real world?
What is the actual
value of trying to memorize everything?
Can we actually memorize everything we need to know? I
think the answer is clearly no, or else search engines like Google
wouldn't exist. Would you rather have access to your own memory for information, or access to Google?
Schools assume you
have all the information you need available to you. Schools assume you
should be able to perform tasks and recall information without referring to a
book. These assumptions are simply not correct.
Perhaps that's why there's no shortage of stories of people who did well
in school but didn't in the real world, and vice versa. The correlation is there, but it's not in
lock step like it should be.
Real life, of
course, is not simple. Problems don't
fit into neat testable boxes. The
information you need probably isn't in a book on your desk. Sometimes problems solve themselves without
you even needing to lift a finger. And
other times, the solution itself becomes unnecessary.
So, with that in mind, here are some questions I often ask when deciding when to stop planning and start acting.
What is the cost of
failure?
Failure has a rather
negative connotation associated with it in our society. Nobody likes to fail. However, it only takes a single flash of
insight to realize that it is not failure that one should be afraid of, but
rather the cost of that failure.
Failure doesn't feel good to most people. However, the amount of
planning you perform before acting should be roughly proportional to the actual cost of failure
and not to any psychological hang-ups related to failing.
Can the cost of
failure be lowered?
You will find that,
most of time, the cost of failure is negligible. However, when failing is expensive, that's when you will
need to be on your toes.
When encountering a situation where failure will hurt, it's important to understand that you have two variables to
work with. The first is to plan
more. The second is to reduce the cost
of failure. Call it the "walk before you run" strategy.
Reducing the cost of
failure has advantages over simply planning more. Changes in the
problem to be solved or project priorities can quickly invalidate even the best laid plans. Most importantly,
planning lacks a direct connection with reality.
The great takeaway here is that there are often ways
to reduce the cost of failure without changing the nature of what needs to be
done. For example, releasing a buggy
software product can easily kill a company.
However, if you restrict the releases of a product to a smaller
group of
users who are willing to deal with problems and provide feedback, you
locate more bugs but affect a much smaller subset of people who are
also more tolerant of those bugs.
Simple
changes in process like this can easily mitigate huge amounts of risk
at a fraction of the cost. Try doing anything once or twice before you
do it a thousand times. It's simple advice, in theory, but you'd be
surprised how often people still don't follow it.
What have you
learned?
The second important
point, after acting, is that you have to learn from what you've just done. You might think that this is patently
obvious…after all, who does something and doesn't learn from it afterwards? Trust me, people and teams repeat mistakes more often than you think.
In many cases, it's
simply enough to make a mental note and move on. You're either the type that takes something
away from the process or you aren't.
Unfortunately, I don't believe I can offer specific advice on how you
become the type of person that learns from everything happening around him. So we'll move on.
However, as tasks
become larger in scope, the correct takeaway does become more specific. I think that it probably comes as no surprise
to you that memories are quite fallible. In software development, for example, an engineer often writes code to automate
all the little things that previously had to be performed by hand in order to
accomplish a task.
While writing code
to automate tasks is somewhat beyond the reach of most people, creating
checklists isn't. In fact, writing
everything down that you have to do is one of the core tenets of the popular
Getting Things Done system. If an activity seems to occur often, something anyone can do is create checklists. That speaks directly to the entire point of acting quickly, which is to expose new information, remember it, and feed it back into the process as soon as possible.
Summing up
So there you go…three simple questions that tell you when to get over your "analysis paralysis" and get on with it.
I've
done a lot of background chatting here on the topic of planning vs
action, so let's wrap this up by summing up the general strategy. My
general opinion
on deciding to act is as follows. Most
of the time, the cost of failure is cheap or can be made cheap. In these cases, you should favor a very brief
period of planning, followed by immediate action. Make
sure to write down things as you act so that you retain the extra knowledge and
experience for the next run.
Nintendo gets it
Are you impressed at how Nintendo has managed the development, announcement and launch of the Wii? I am.
It's been pretty clear that the suicidal game of chicken being played by Sony and Microsoft is fraught with risks to anyone caught in its path…Nintendo included. Both companies are willing to lose mega millions of dollars. Both have other interests in play. It doesn't look good for anyone else who wants to be in the business.
It's a rather classic business move to adopt a differentiation strategy when market conditions like this occur. Nintendo is executing on this masterfully.
First, look at the Wii. The physical form of the device has been designed specifically to appeal to both male and female sensibilities. I've said this before and I'll say it again…megahits cross gender and ethnic boundaries.
Second, look at the price point…250 dollars. The system hardware isn't as advanced, but that's not really the point…it's made up for in other ways. At 250 bucks, the system is clearly sending a message to anyone who doesn't want a 400 to 600 dollar system. Buy me instead!
Third, look at the pack in. The system itself comes with Wii Sports, which is a simple and intuitive set of sports mini games that are very easy to pick up and play. In fact, the interesting thing about Wii Sports is that it's a party game that practically screams for you to bring over your friends to try the Wii out with them. It's basically the equivalent of "E-mail this link to a friend", except it's been packed in with the system. Viral gaming, anyone?
Your friends try the Wii, some of your friends get hooked. The Wii-mania spreads.
You have to question at this point why anyone would ever release a system without a game like this.
Not only that, but Nintendo has to be making a killing with the remote and the extra nunchuk. At 40 dollars for the remote and 20 for the nunchuk, three extra controllers is a LOT of extra revenue just waiting to be sucked in. The odd thing is that even though it's a bit expensive, you don't really mind that much because you're getting a gaming experience in the process that no other system can give you. Which brings us to the last point.
Fourth, look at the games. The motion sensitive controller and philosophy of game design mean that games on the Wii will largely be unique. In many cases, people aren't going to be choosing between the Wii and the Xbox 360 or PS3. They are going to be choosing between the Xbox 360 or PS3 and playing games they can't play anywhere else on the Wii. Exclusive content has always been a key crutch for Nintendo … Mario, Zelda, and countless other franchises have kept Nintendo's consoles going, but the Wii brings it all front and center.
Meanwhile, Sony's killer game for the PS3? Resistance, Fall of Man. The cover of the game is a human skull sitting in a helmet, for god's sake. I dare you to bring over your friends and their girlfriends and get the entire room engaged with a game like that.
USBCell now available
The USBCell seems to be available for ordering now in the US. For those of you who haven't seen this yet, it's basically a rechargeable AA battery, except it has a built in USB plug so that it can recharge via the USB ports on a computer.
Capacity is only 1300 mAh, which is a little over half some of the highest capacity rechargeable AA batteries…but that's somewhat understandable, considering the USB plug takes up about a third of the battery.
Of course, the nice thing is that if you travel a lot, using USBCell batteries means a battery recharger is one less thing you need to carry around. I figure that pairing these batteries with the Microsoft Wireless Laser Mouse 8000 gets you pretty close to the ideal notebook mouse. No wires since the mouse uses Bluetooth, and you'll be able recharge via the laptop itself when needed.
Short update
Things are busy out here, as you might expect. But as the frequency between posts grows, so does the guilt. So to talk about current events…
I'm excited about Borat…it's getting fantastic reviews. 95% on Rotten Tomatoes last I checked, and for a while it was even in the top 250 on IMDB. Unfortunately due to logistical snags we ended up not seeing it on Friday. We'll have to correct that problem this week. The movie was compressed to only 837 theatres this opening weekend to build some good buzz and word of mouth, so supposedly the showings have been absolutely packed. This is precisely the kind of movie experience I enjoy, so perhaps I'll wait until next Friday to hit up the theatre.
In other news, I opened up my web browser on my Treo and saw a link to Google Maps for Treo, which I'd heard mentioned around here but hadn't tried yet. An easy click or two later and I popped open the application.
I'm just going to say that I was thoroughly impressed. Easy to use, decently fast even over my EDGE wireless connection, and much, much easier to use than any WAP site. I guess there's still a place for rich clients after all!
I've been quite happy with my Treo to date…the only complaint at the moment being the crotch jabbing antenna. Am looking forward to one of the newer models that rids us of that particular issue.
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Optimize your life #9 – Planning vs action
Everybody has to get things done. That's just a fact of life. However, how you go about getting things done varies tremendously from person to person.
You might say that every time we do something, it consists of two simple phases…planning and action. You could also say that, in essence, each person cycles through these two phases hundreds of times a day. Figuring out when to correctly transition from planning to action, then, has got to be pretty important, considering how often the cycle is repeated.
Planning is a vital activity. It basically consists of researching all your available courses of action, considering various outcomes and trying to predict what will happen, and eventually committing to one of the available choices. It's obvious, of course, that one has to eventually move out of the planning stage to get results.
Action is vital as well. After all, nothing happens if you don't take action. Since there are typically many more ways to do things incorrectly than correctly, you don't want to simply shoot off without any planning whatsoever.
Action, however, has some inherent advantages over planning. The first advantage is that many people simply learn better in context, while acting, than they do out of context. The second, and likely the most important, advantage is the fact that action is simply what Scott Berkun refers to as a forcing function. Me, I just call it a type of reality check or a way to reduce risk.
Let's divert for a second.
Psychologically, humans are not objective creatures. This fact alone is worth burning into your brain. You are not objective. Worse yet, you aren't even wired to realize that you are not objective. For example, within any company, roughly 75% of the people rate themselves as above average within that company. In a survey of drivers in Europe, 90% of the drivers rated themselves as above average drivers. These perceptions are not based in reality.
The point, of course, is that each of us has a window through which we see things, and the walls around that window hide the complete truth from us. Those who recognize their inherent biases and force themselves to cut through them have a significant advantage over those who deny their biases.
A forcing function or reality check, then, is some sort of action or process that cuts through subjectivity and exposes reality. It's a crucial step in any important project. If you leave these until the end, you're likely to get lots of nasty surprises.
OK, now let's get back to the point.
When activities are disconnected from reality, the return on investment in those activities drops off because the risk of those activities being correct begins to outweigh the incremental benefits of additional activity. It's analogous to making a bullet fire faster or do more damage when it's not even aimed at the target. Or looking at the butterfly you can see through your window when there's an elephant hiding behind the wall. Because planning is significantly more disconnected from reality and rooted more in our subjective perceptions, it is inferior in many ways to simple action.
Now, some of you are probably thinking "This is crazy…planning more is clearly the best thing to do in many situations." You're not insane…this is absolutely true. Up to now, we've basically ignored the issue of cost. Since action often costs more, and planning frequently costs much less, planning more can often be the most cost-effective approach.
Pay attention here, because this is the important part. The decision of planning vs action is based on the cost of both activities plus the fact that action is a much better reality check and experience builder than planning. The trap many people fall into is generalizing their approach into "planning is always good" or "acting is always good". Perhaps it's personality issues that determine where people tend to fall on this issue or a faulty assumption that what worked once should work again…but regardless, the correct approach to a situation isn't determined by personality.
If you act too much, you incur a lot of costs associated with a lot of misfires. If you plan too much, it costs you valuable time, money, and magnifies the risk involved with not taking action to get a reality check on your assumptions. Deciding how and when to do both is simply an issue of cost and risk.
In general, from my experience, the usual best approach involves
- A minimal and considered amount of planning. The 80/20 rule means you probably want to do a small amount of preparation.
- A lot of action intended to force reality to the surface. This is because there are usually courses of action which are fairly cheap reality checks or costs you would have to incur anyway. You just need to bother looking for them. Once you realize that the decision is based on cost and risk factors, you know how to look for and spot opportunities.
The most interesting situations are where the exceptions to these guidelines appear. So, in my next post, I'll present some simple questions to ask when you're trying to figure out how much you should plan before acting.
Thanks for reading!
Flash storage and the 80/20 rule
Flash memory based storage is starting to make serious headway into the PC realm, and with good reason.
It’s far more reliable. It can be squeezed into many different form factors…from 2.5″ notebook drives all the way down to MicroSD cards. It consumes almost no energy and is completely silent. The random access times obliterate traditional hard drives and, while not quite on par yet, raw transfer rates are now beginning to close in.
To dispel a common myth, one thing you commonly hear about flash memory is how it’s limited to around a million write cycles. So eventually, the memory will die. Yes, this is true. However, objectively speaking, when you look at the typical lifecycle of a hard drive, a million write cycles actually buys you much more time than the MTBF (Mean Time Between Failure) of a hard drive. Flash memory is just being more up front about it.
Flash drives use all sorts of tricks and have some extra capacity in them to distribute the write load across different blocks. This is called wear-leveling. Furthermore, the roughly million write cycles required to wear out a block is a gradual failure. What you’ll usually see happening to a flash memory drive is a gradual loss of capacity as impending block failures are detected and rerouted. Traditional hard drives are not nearly as nice about failures. They tend to blow up all your data at once…which, in my humble opinion, is a big nail in the coffin of PC friendliness.
Now, the upsides of flash memory are obvious, but so are the downsides.
As I mentioned, the raw transfer rates are in the same order of magnitude, but in most cases flash drives are currently a good deal slower than mechanical drives. The biggest problem, by far, is cost. Flash memory still costs far more than magnetic storage on a dollars per GB basis. The first 64GB flash based hard drives to be released will probably cost around 2000 dollars. Meanwhile, you can buy a traditional 500GB drive for just 180 dollars. Hardly seems appealing in that context!
Now, both flash memory and magnetic storage technologies continue to improve. But it’s interesting to note that if you look at a 12 month magnetic storage cycle, flash memory is improving on an equivalent basis in just 9 months. Obviously, this means at some point, flash memory will overtake magnetic storage on a pure cost per GB basis if the cycles continue to hold. But we’re still a good way off from that happening.
Still, aside from the cost per GB, the benefits of flash memory may show up sooner than you think. Instinctually, you might think…2000 dollars for 64GB? What the heck? Sure, the tremendous amount of storage we get from magnetic drives is not something people will give up easily. But stop and think about this for a second.
1. Only a relatively small portion of data needs to be cached to avoid hitting the mechanical drive most of the time. This is where the 80/20 rule comes in. In general, e-mail, source code, documents, and other work related data simply don’t take a lot of space. I’m guessing that the OS + most applications + application data can easily fit into 16GB for most people. Maybe bump it up to around 64GB to be safe.
For large files like audio and video files…well sure, keep them on magnetic drives and just spin those up when you use them. For most people, this won’t be very often. For all the times in between, several GB of flash memory augmenting a system will draw less power, run apps and boot faster, and keep running more reliably.
2. Flash memory doesn’t have to replace mechanical storage. Because flash memory is easy to produce in small form factors, it’s going to be very easy to add flash memory as a complement to any desktop or portable system. A good system will play to the strengths of both. Simply use as much flash memory as you need to get a nice performance boost, but not more. And continue using mechanical drives to store large quantities of data in a cost effective manner.
And at this point, you’re not really talking about dollars per GB at all. You’re asking a different question…how much is someone willing to pay so that
1. The computer loads programs more quickly and boots much faster
2. The computer is less noisy.
3. The computer, if it’s a laptop, has more battery life.
An entire community of users exists that is quite willing to pay a lot for any possible performance boost. Using flash memory in a system unlocks new performance characteristics that have previously been unavailable to users. Some of these users are going to bite.
Dollars per GB is important as a metric for flash memory in some respects, of course. But given the above discussion, you can imagine the following use cases for flash memory.
1. Performance/power/silence booster for systems
2. Convenient way to add storage (possible, not sure if it’s likely)
3. Mass storage replacement for mechanical drives.
1 will obviously happen much earlier than 3 due to cost considerations.
In almost all cases right now, the cost of flash memory is currently prohibitive. However, I think that if you figure out what amount of GB in flash produces the bulk of the performance benefit, and then you figure out what that performance benefit is worth to your target market, you start to get a pretty good idea of when flash memory is going to hit its first breakpoint in the PC market. The second breakpoint will happen when flash memory starts to reach cost parity with mechanical storage + some added premium for the performance advantages afforded by flash memory.
Enough expounding on the subject for today. I hope some of you found that interesting.
Optimize your life #8 – Read faster
Well, that’s an interesting title for an article. While I’m at it, I’ll advise you to eat less. And make more money too.
Actually, odds are that if you are reading this blog post you probably read pretty quickly already. But there are some people who don’t…and for them, I’d imagine the information here can make a huge difference.
Reading is probably the fastest way we have to take in large amounts of information. The words in a book may not resonate with you in the same way that a presentation or speech might, but if you are prepared to make sense of what you are reading, it is undoubtedly the most effective way to learn….faster than listening or sitting in a lecture, for sure.
One thing you’ll also notice in the biographies of really successful people is that they read. A lot. Incessantly, in fact. Just a good data point to have, I think.
First of all, why not try taking a reading speed test and see how you do? You might find the results interesting. In case the pressure affects your reading style, you might try timing yourself as you read a book or have someone time you. A good long chapter in a book will generally give you time to zone out and not worry about being timed.
Now that you’ve done that, let’s talk about the “right” and “wrong” ways to read.
Ineffective reading generally consists of the reader saying each word to himself as he reads. This is called subvocalization, and if you are hung up in this pattern of behavior, you have a maximum reading speed of around 100-150 words per minute. The ineffective reader also tends to focus on each single word in a single line as he proceeds across and down the page. The reader is focused more on the mechanical process of reading than treating it as an invisible step between himself and the ideas on the page.
Effective readers use a different approach. They don’t see words on the page; they see phrases and paragraphs. Their field of vision is taking in about 10 lines at any moment in time. They are not hearing the words in their head completely in their head or reading them back to themselves. Rather, they are actually rapidly visualizing the concepts of the text as they proceed down the page. On average, these folks are reading anywhere from 250-500 words per minute.
Effective readers can also skim information extremely rapidly. When one tries to find a piece of relevant information, it often is not necessary to read everything in detail. In such cases, your words per minute can easily rise into the thousands if you are able to scan quickly and pick relevant phrases out of the page as you scan.
Now, I’m not sure I can offer much better advice on this topic than what’s out there on the Internet. The reason I point this whole topic of reading out is that if you happen to recognize your own style of reading as being in the former camp, this post should be helping you realize that you might be able to learn how to read more effectively, starting with some of the points above. And if you recognize yourself in the latter camp…well, at least you know more definitively where you stand. Nice to know when you’re doing something right, isn’t it? =)
It is very difficult to overstate the relative benefit that a person gains when he is able to take information in more quickly. It’s something that will, like interest, multiply its effects upon you for the rest of your life. So I’ll leave you with the following link, and a suggestion to use Google to read up on the topic a bit more when you finish with that. =)
Bill Gates and education
The funny thing about computers is that, despite all of the time they save people, they really can’t help us make big decisions yet. Peter Drucker made similar observations many years ago…starting with the famous quote “The computer is a moron”. The computer crunches and shows you numbers really quickly. It can show up that a graph is trending upwards. But ask it *why* that graph is trending upwards, and you’ll be waiting a very long time. Sometimes even people interpret the same things two different ways. There are problems which are still very difficult for a computer to answer.
Given that computers can’t yet replace people at some decision making level, I often imagine the impact of better computing on the world in the following manner.
People in this world have certain high level decisions to make. They also spend some associated time in supporting those decisions. In effect, you can imagine the person (say, yourself) as the top of a pyramid. Processes, software code, and physical infrastructure, like robots, form the body of the pyramid…a rigid structure of branching tasks that turn the decisions at the top into reality. At the bottom, all the tasks getting done lie in sleepy repose.
As we develop our processes to be better and computers get more powerful, the pyramid gets bigger. One person is doing more and more things. Life is better and society improves as a whole.
The key thing about this model is that there is always a human being at the top. We spend all this time and effort building this infrastructure, but, the simple fact is, none of these advances in productivity matter if you don’t have a good solid person at the wheel. Until computers start thinking for us, people are important. Heck, you might even say that they become more important, since the absolute amount of work that one person is getting done, or screwing up, continues to increase.
Which is why I was really glad to hear that Mr. Gates is making education one of his biggest priorities. If you subscribe to the idea that everything fundamentally begins and ends with people, then building great people is the place to start. In fact, you can imagine that very little else matters, because in the grand scheme of things, great people can fix a lot of things.
But of course, it gets me thinking. Bill Gates is offering a lot of money. Which is a good thing, if money is the problem.
Is money the problem?
We’ve doubled our education spending since 1971, adjusted for inflation. Are schools 100% better? Heck, are schools better, period?
Internationally, other countries continue to deal us the double whammy of spending significantly less on education while scoring significantly higher on comparative tests. What does that mean?
It’s hard to look at these facts and say that money is the issue. In fact, you might be able to point to the person asking for more money and make some sort of case that spending more money is hurting the United States, not helping.
I also have another mental model for evaluating the situation. Would I want a great person with less money dealing with the problem of education? Or a mediocre to bad person with more money?
Invariably, the answer is obvious. Take the great person. The wrong person in the wrong position will simply be throwing away more money with his decisions, no matter how much he is given. Money has to come after great people, not before.
OK, so if this really isn’t about money, than what is it about? And what is Bill supposed to do with all that green? I think I’ll save that for another day.
Buying notebooks
I read Jeff Atwood’s decision making process on buying a laptop (he picked an Asus W3J) with great fascination today. I suppose one of the main reasons anyone becomes interested in something often has to do with seeing parallels and similarities in one’s own experiences…and I’ve obviously gone through the notebook buying experience a few times.
Buying a laptop is a very personalized decision if you are computing literate. The reason something like the W3J doesn’t work for me is that it’s a little too heavy (5 lbs) and the battery life is not great. But for the form factor and requirements Jeff wants, it’s an excellent choice.
With that said, I’ve been eyeing various upgrades myself. The Toshiba M200 I have right now is getting the job done, but I find it fairly restrictive at the moment. I bought it mainly to get my feet wet with the Tablet PC concept. I feel I understand its strengths and benefits now, but the less current specs are otherwise holding me back.
So here’s what I’ve been looking for from a new notebook.
1. Lighter weight (4 lbs max). Really, no reason except that I know it’s possible and why get something huge if it doesn’t have to be huge?
2. More drive space. I’m using VMWare and Virtual server a lot more lately to simulate automated deployments and I need space for the images.
3. Core Duo or better. Again, run some virtual machines and you’ll want all the processors you can get. Solo’s are out at this point.
4. Glossy screen, but still high-res (12.1″ SXGA+ is my target). The screen on my M200 is frankly painful by today’s standards. The resolution is still spectacular, though. A screen like that on the M400 would be perfect.
5. Seamless multimonitor while docked. Multiple monitors is a huge productivity improvement…and frankly, I see no reason to use the notebook as a notebook when I’m sitting at a desk most of the time.
6. Massive battery life. (6 hrs +) I’m tired of watching the clock on my notebook. I want insane battery life.
7. Integrated WWAN. When I travel, using the Internet through my phone is workable, but painful. Let’s make this seamless.
8. Stylish. Hey, why not?
I hate to say it, but it seems like I’m going to have to drop the Tablet functionality. It’s not that I don’t want it, but I don’t find myself using it much at the moment and the other specs are higher on my list.
Seamless multimonitor is a non-negotiable item on my list. Multiple monitor setups are a huge productivity improvement, and I want to make sure my next setup has it. Originally I was under the impression that I was going to need a docking station with a PCI slot to allow me to do this…which was becoming very frustrating because, if you look, you’ll find that most manufacturers have basically eliminated these expansion options from their notebook lines. Only Dell and IBM have expansion slots in their docking stations.
Luckily, I got a bit creative and found a way around the issue. I tested MaxiVista a bit more and figured out that with a speedy host processor over a wired Fast Ethernet or Gigabit network connection, MaxiVista does the multimonitor story pretty damn well for productivity tasks, which is all that I need this stuff for anyway.
Stylish is another one of those options that is just hard to find in
combination with everything else you want in a notebook. However, I ran across a
site called Smooth Creations and realized that these guys can personalize pretty much anything.
Once I managed to factor out the stylish and multimonitor requirements, the field opened up.
As with most buying decisions, you examine the field and then you get an idea for what is extraordinary and what is standard. After a lot of searching, the notebooks that come closest to what I’m looking for are:
Thinkpad X60s – Definitely the closest to my target. It’s incredibly thin and light, starting at just 2.7lbs, with options to get up to over 10 hour of battery life. It doesn’t waste space and weight on an optical drive…which appears to have paid off, as they manage to fit more RAM, drive space, and processor into their package than competing models by using standard mobility parts instead of expensive specialized component form factors. The biggest problem for me is that the screen is only 12.1″ XGA and the pointing device is a Trackpoint…no touchpad.
Panasonic Y5 – This import packs great battery life and an incredible 14.1″ SXGA+ screen in just 3.37 lbs. Actually, in terms of the number of features missing from my list, this is the closest notebook…but the one main problem with this laptop is so big that I can’t get past it. It uses a less standard Micro-DIMM that can only upgrade the notebook to 1.5 GB total. Yarrrgh! That’s a non starter for me, unfortunately.
Sony TX770 – I love this laptop. The screen is truly awesome…an ultrathin 11.1″ 1366×768 screen. Unfortunately, the low powered CPU and 1.8″ hard drive means it will fall on the low end of my specs, and the expandability of the RAM is limited too.
I’m not intent on buying anything yet. New processors and chipsets from Intel are due in about a month or two and if I can, I’m going to wait and see what happens then. But I’m definitely keeping my eyes open.